Gamecity Impulse: Accessibility and Inclusion in Game Design
Everyone is talking about accessibility in games and inclusion, but how can game companies actively improve and implement accessibility? What challenges do studios face? What are examples and best practices for accessibility in Game Design?
To answer these questions and talk about best practices on accessibility in Game Design, Aksel Englund from Mojang Studios joined our Gamecity Impulse event on February 22.
You can now watch the video on our YouTube Channel: https://youtu.be/sEjQfa_PGVs
Meet our Expert: Aksel Englund
Aksel is a games UX designer at Mojang who leads accessibility within their creative teams. With a focus on making games playable and enjoyable for all players, regardless of who they are, Aksel has worked on a range of games from casual games to complex multiplayer games. He takes a collaborative approach to design and is passionate about promoting best practices in game design for accessibility and inclusivity.
What is Gamecity Impulse?
Gamers are diverse: Around 2,2 billion people around the world play video games, coming from a multitude of ethnic and religious backgrounds, nationalities, genders and sexual identities, abilities, age and language groups. The communities that form around games and the teams that make the games aren't always as diverse. This has already sparked a host of discussions throughout the games industry and community. The German games industry has picked up on the topic, by starting the joint declaration “Hier spielt Vielfalt”, as well engaging in projects, discussions and initiatives as individual companies, associations and people.
As Gamecity Hamburg, we want to contribute to the important discourse by hosting talks and panel discussions on diversity-related topics in different fields of the games industry and gaming culture in our digital event series “Gamecity Impulse”. We hope to help raise awareness of, start discussions, provide food for thought as well as offer industry insights on ways to improve equality, diversity and inclusion.
You can watch the video now on our YouTube Channel: https://youtu.be/sEjQfa_PGVs
Previous Events:
Over the last two years, we hosted a couple of impulse talks and events on diversity topics, like Gaming Communities, Diversity Management or queer representations and queer authenticity in games. You can find all of the past events here.