
- Unbreachable
- Bluesky
Unbreachable
By Buckfish
Funded with 70,000 €
Prototype Funding 2025
Unbreachable is a turn-based PvP strategy game with auto-battler mechanics. Strategically build your own fortress, use synergies and watch it battle against other players to climb the leaderboard.
About the Game
In Unbreachable, you build a new fortress every run. To complete a run successfully, you must win against ten other fortresses before losing four times. Before each battle, you build and upgrade your fortress by purchasing buildings and items from a merchant for gold. With limited space, you strategically place buildings and take advantage of synergies. The battle can be watched and analysed to identify strengths and weaknesses. The enemy fortress is built by another player who has already used it in a previous run.
The core gameplay revolves around building placement. With limited space, you must strategically position your buildings to maximise efficiency. In addition, synergies between buildings can provide powerful buffs - a smith, for example, can increase the attack power of nearby units.
With a chance selection of items from the merchant and unpredictable enemy strongholds, each run is unique and requires players to be adaptable in their strategies.
The ranking system, with increasingly powerful enemy fortresses, creates a competitive environment for all players. Rise to the challenge and become the best!
The Team
We are Buckfish, a newly founded team of four experienced game developers based in Hamburg, united by a passion for creating innovative and engaging gaming experiences. We came together during our master’s studies at HAW Hamburg, and since then we’ve been creating small games. In 2025, we officially established Buckfish as a company, and now we’re excited to be working on our newest project Unbreachable.
Clemens Hübner - Backend & Project Manager
Leander Pieters - Gameplay Programmer
Rouven Cabanis - Artist & Game Designer
Adrian Hense - Sound & Game Designer