More initiatives of the Hamburg Kreativ Gesellschaft
De
More initiatives of the Hamburg Kreativ Gesellschaft

Success for Portside Game Assembly 2026 - will return 2027

On June 25 and 26, we once again celebrated Portside Game Assembly 2026, a conference for international exchange among indie game studios, with around 100 indie game professionals from 13 countries, including a cruise on the conference ship through the Hamburg Harbour.

Wow, we're still thrilled about the fantastic 1.5 days at Portside Game Assembly, which featured exchanges between the international games industry, Hamburg-based studios, and the many participants who attended our events!  

100 professionals from established indie game studios across 13 countries gathered in Hamburg for the second edition of Portside Game Assembly. Aboard the conference ship, participants exchanged insights on game development, marketing, sustainable growth, and partnerships. What sets the Portside Game Assembly apart is its curated list of participants, which allows studio heads to exchange experiences and make new connections on an equal footing.

The 2026 edition featured impulse talks and discussions with speakers including Rebecca Lautner (Landfall), Tomas Sala, Adrienne Bazir (insertdisc5), Richard Atlas (Clever Endeavor Games), Mark Cooke (Shiny Shoe) and Albert Millán (Digital Sun). Participating studios included Amanita Design, Bippinbits, BTFL Glitch, Bolt Blaster Games, Clever Endeavor Games, Crinkle Cut Games, Digital Sun, Eremite Games, Foulball Hangover, Fair Games, Funday Games, Happy Volcano, Landfall, Mooneye Studios, Moi Rai Games, Nosebleed Interactive, Overhype Studios, Shiny Shoe, Square Glade Games, Clever Plays, Spellgarden Games, The Game Kitchen, Tiny Roar, Toukana Interactive, tobspr, Wrong Organ, and many more.

Beyond the conference itself, Portside Game Assembly brought together around 200 additional guests through networking events and the Games Industry Party aboard the historic MS Stubnitz.

After the positive feedback, save the date for the next Portside Game Assembly 2027! Let's meet in Hamburg on June 24 and 25, 2027! 

Many thanks to our sponsors and partners Overhype Studios, photon and Twin Harbour Interactive.

You can find a complete overview of the photos on Flickr: https://flic.kr/s/aHBqjCYne7

All further information about the Portside Game Assembly: https://portsideassembly.com/ 

News

Games Lift Alumni Kranich Games release Garden Ink

Games Lift Alumni 2024 Kranich Games released its cozy sandbox game, Garden Ink, on September 10. The game is hitting the market with good reviews and plenty of momentum.

Road to gamescom Teams + Gamecity Hamburg at gamescom

Recap: gamescom 2026

From August 26-30, six Indie Game Studios from Hamburg showcased their games at gamescom, the biggest games convention in the world in Cologne. With our Road to gamescom program, these studios could present their games, talk to publishers, investors, press, and many many visitors and represent the creative games industry made in Hamburg. We can look back on a very busy gamescom time. 

Road to Polaris 2026: Gamecity Showcases 6 Games Made in Hamburg

At the Polaris Convention in Hamburg, from October 9–11, we’ll be bringing six fantastic games to “The Sandbox” games hall as part of our “Road to Polaris” program. Stop by, talk to the developers, and learn all about Gamecity Hamburg and games made in Hamburg.

Gamecity Hamburg Prototype Funding: Applications Start for Second Funding Round in 2026

The second round of prototype funding, with a total of up to 180,000 euros for video games “Made in Hamburg" runs from September 4-24.

"Schulpraktikum Games" 2027: Apply now!

Starting now, ninth-grade students in Hamburg can apply for the next rounds of the 2027 School Internship Game.

Tiny Roar release "Lou's Lagoon" as full version

Hamburg-based indie developer Tiny Roar released “Lou's Lagoon” as version 1.0.

German Developer Award: Submissions open until September 11

The German Developer Award and the Ubisoft Newcomer Award open their submissions until September 11 at 4 PM. Developers from Germany, Austria und Switzerland are encouraged to participate.

Games Lift 2026: Welcome to the new five Teams

Five teams have convinced the Games Lift awarding committee of the potential of their game projects. It's time to present to you the teams and their projects!

Photon built a new MMO backend solution

Photon develops MMO Backend

Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

Fifth "Games Made in Germany" Steam Sale is live

The "Games Made in Germany" Steam sale returns with over 400 games made in Germany and a fully packed showcase.

Gamecity Hamburg at gamescom 2026: All You Need to Know

We are heading back to gamescom! We cannot wait to meet all of you, and in this news, you will find out all about our five games made in Hamburg, which we will bring to gamescom with our "Road to gamescom " Program! See you in August!

Prototype Funding: Second Funding Round 2026 in September 2026

Save the Date for the next Prototype Funding Round in 2026: Applications will open from September 4 to 24.

More News
Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Cookies are used to make this website work and to enhance your experience.

To learn more about the types of cookies this website uses, see our Cookie Policy. You can decide for yourself which categories you want to allow. Please note that based on your settings, not all functions of the website may be available.

Your cookie preferences have been saved.