More initiatives of the Hamburg Kreativ Gesellschaft ↑
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More initiatives of the Hamburg Kreativ Gesellschaft ↓

Road to Polaris 2026: Gamecity Showcases 6 Games Made in Hamburg

At the Polaris Convention in Hamburg, from October 9–11, we’ll be bringing six fantastic games to “The Sandbox” games hall as part of our “Road to Polaris” program. Stop by, talk to the developers, and learn all about Gamecity Hamburg and games made in Hamburg.

After gamescom comes Polaris Con! From October 9 to 11, the Polaris Convention will take place at the Hamburg Exhibition Center. As part of the “Road to Polaris” program, Gamecity Hamburg will bring six games to the Gamecity Hamburg booth for free. In the legendary “Sandbox” hall, you’ll find these six games from Hamburg:

Duck ‘n‘ Run Games – Light of Atlantis

Explore the underwater world of Atlantis

In this 2D Metroidvania puzzle adventure, players control the water levels in different areas and switch between different robots to solve the ancient secrets of sunken underwater world of Atlantis. The game is to be released end of year, and received our Gamecity Hamburg Prototype Funding and was part of our Games Lift Incubator.

Tiny Roar – Lou’s Lagoon

Fly over tropical islands and restore the communities. 

In this cozy exploration-and-crafting adventure: players fly their seaplane between tropical islands, collect resources with the Swirler, rebuild storm damaged communities, and unravel the mystery surrounding Uncle Lou’s disappearance. The game is out now!

Heartdriven Games – When Stars Align

Play as a fallen star in "When Stars Align".

When Stars Align is a story-rich, cozy adventure game with puzzle elements. Players take on the role as a fallen star to help restore the shattered night sky. Along the way, they will help other fallen stars and recover lost memories. They will meet various characters who offer insights into a past life and can freely explore the island, solve puzzles, and uncover the mystery of this world piece by piece.

EdelErde – Sonar Mining Co.

Get your gear on in your rusty submarine. 

“Sonar Mining Co.” is an incremental first-person submarine mining game. Players work for a deep-sea mining company and harvest valuable ore deep beneath the ocean's waves. They use sonar, mining equipment, and specialized tools to extract resources—and keep their rusty submarine in good working order.

Chasmic Drop Studio – Ungradable: Twisted Card Grading

Can you survive another card grading shift?

Ungradable is a horror simulation game where the player takes on the role of a card grader at a shady company, using tools to inspect cards for anomalies − sealing away their power, surviving another shift, and finding a way out of this vicious job. The game was received our Prototype Funding and the team was part of our Games Lift Incubator.

thatFain – Bloodspill

Can you beat them all?

Bloodspill is a fast-paced, pvp retro fps with one hit combat, featuring classic gamemodes like deathmatch, capture the flag and conquest! In classic retro style the players decide how they want to conquer their enemies. The game will be released on October 2, 2026!

Let's see you at Polaris! 

About Polaris:

The POLARIS Convention is Northern Germany's largest event for gaming, anime, manga, cosplay and Asian pop culture. From October 9-11, 2026, the Hamburg Messe will transform into a unique meeting point for fans and professionals. 

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photo credit: (c) Christina Czybik

Games Lift: Team EdelErde is Picking up Speed

Games Lift Log #01 starts with the time warping action of Time Travel Train by Team EdelErde. Learn more about their motivation, plans for their studio and their game.

Hamburg-based developer thatFain releases Bloodspill

Solo developer thatFain releases "Bloodspill" on October 2, a fast-paced retro PvP first-person shooter featuring one-hit combat and classic game modes like Deathmatch, Capture the Flag, and Conquest.

Kick-off Games Lift 2026 © Christina Czybik

Games Lift 2026: New Teams, New Plans

Our Games Lift Incubator 2026 launched with our traditional kick-off event during beautiful sunny weather at the Design Zentrum Hamburg. This was the first time our teams got together, and they received all the necessary information about the upcoming program schedule. They also had the opportunity to network with some mentors and alumni. Read more in our Games Lift Log.

Games Lift Alumni Kranich Games release Garden Ink

Games Lift Alumni 2024 Kranich Games released its cozy sandbox game, Garden Ink, on September 10. The game is hitting the market with good reviews and plenty of momentum.

Road to gamescom Teams + Gamecity Hamburg at gamescom

Recap: gamescom 2026

From August 26-30, six Indie Game Studios from Hamburg showcased their games at gamescom, the biggest games convention in the world in Cologne. With our Road to gamescom program, these studios could present their games, talk to publishers, investors, press, and many many visitors and represent the creative games industry made in Hamburg. We can look back on a very busy gamescom time. 

Gamecity Hamburg Prototype Funding: Applications Start for Second Funding Round in 2026

The second round of prototype funding, with a total of up to 180,000 euros for video games “Made in Hamburg" runs from September 4-24.

"Schulpraktikum Games" 2027: Apply now!

Starting now, ninth-grade students in Hamburg can apply for the next rounds of the 2027 School Internship Game.

Tiny Roar release "Lou's Lagoon" as full version

Hamburg-based indie developer Tiny Roar released “Lou's Lagoon” as version 1.0.

German Developer Award: Submissions open until September 11

The German Developer Award and the Ubisoft Newcomer Award open their submissions until September 11 at 4 PM. Developers from Germany, Austria und Switzerland are encouraged to participate.

Games Lift 2026: Welcome to the new five Teams

Five teams have convinced the Games Lift awarding committee of the potential of their game projects. It's time to present to you the teams and their projects!

Photon built a new MMO backend solution

Photon develops MMO Backend

Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

Fifth "Games Made in Germany" Steam Sale is live

The "Games Made in Germany" Steam sale returns with over 400 games made in Germany and a fully packed showcase.

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