More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Recap: Gamecity Hamburg at Polaris 2025

The fourth Polaris Convention 2025 set new heights! Over three days, visitors flocked to the Hamburg Exhibition Center to experience a wide range of booths covering games, manga, anime, and pop culture across more than 30,000 square meters.

More halls, more guests, more games: that was Polaris Convention 2025, once again turning Hamburg into a hotspot for fans of gaming, anime, fantasy, and pop culture. From October 10 to 12, there was plenty to experience and discover across more than 30,000 m². Naturally, Gamecity Hamburg didn’t miss this home game either and showcased more Hamburg-made games than ever before at its biggest booth to date. And so, excited video game fans streamed into the Sandbox Area right on Friday’s opening, where—between the Indie Arena Booth and the Retro Market—they could explore Hamburg’s diverse gaming landscape firsthand at eight playable stations at the Gamecity Hamburg booth.

The developers of the eight featured games, all created in Hamburg, had come up with plenty of creative ideas to delight visitors. Anyone stopping by could freely try out the games—solo or in multiplayer—and chat directly with the creative minds behind them. An opportunity that Peter Tschentscher, First Mayor of the City of Hamburg, did not miss either. During a tour of the convention, he visited the booth, took the time to talk with the developers and saw for himself the diversity and creativity that Hamburg-based studios bring to their games.


And when it came to content, there was something for everyone: from a charming math-learning app for kids, to a family-friendly multiplayer racer, to an atmospheric VR mystery experience and a darkly fantastic challenge for adults—the lineup was more diverse than ever. The “Road to Polaris” 2025 games impressively demonstrated how multifaceted, creative, and vibrant Hamburg’s game development scene truly is.

The “Road to Polaris” 2025 games:

  • Tivola Games – Ed & Edda: GRAND PRIX – Racing Champions
  • neurodactics – Mambio
  • Pipapo Games – Map Map – A Game About Maps
  • Nightless Games – NeverLight
  • SalsaShark Studios – Super Chipflake Ü
  • Curvature Games – The Amusement
  • Positive Impact Games – The Regreening
  • Godcomplex Games – Vacunauts

Further details about the games and our “Road to” program can be found here.

Alongside all the gaming fun, the booth also offered fascinating insights into the Hamburg games scene: the Gamecity Hamburg team provided information on funding opportunities, training programs, and career options in the city’s growing video game industry.

Wrapping up with networking at the Gamecity Treff

But Gamecity Hamburg’s activities didn’t end in the convention halls. Continuing a beloved tradition, Gamecity Hamburg—together with our sponsor photon—once again hosted the Gamecity Treff on Friday evening of the Polaris.

At the Grüner Jäger in St. Pauli, more than 230 developers and members of the Hamburg games industry gathered for a relaxed evening of food, drinks, and plenty of networking. Those who wanted could join the optional speed meeting to make new contacts, exchange ideas, and perhaps even find their next big collaboration partner.

A big thanks goes out to our teams who accompanied us on-site and once again made the Polaris Convention an unforgettable experience.

See you next year at the next Polaris in October 2026!

News

Road to gamescom Teams + Gamecity Hamburg at gamescom

Recap: gamescom 2026

From August 26-30, six Indie Game Studios from Hamburg showcased their games at gamescom, the biggest games convention in the world in Cologne. With our Road to gamescom program, these studios could present their games, talk to publishers, investors, press, and many many visitors and represent the creative games industry made in Hamburg. We can look back on a very busy gamescom time. 

Road to Polaris 2026: Gamecity Showcases 6 Games Made in Hamburg

At the Polaris Convention in Hamburg, from October 9–11, we’ll be bringing six fantastic games to “The Sandbox” games hall as part of our “Road to Polaris” program. Stop by, talk to the developers, and learn all about Gamecity Hamburg and games made in Hamburg.

Gamecity Hamburg Prototype Funding: Applications Start for Second Funding Round in 2026

The second round of prototype funding, with a total of up to 180,000 euros for video games “Made in Hamburg" runs from September 4-24.

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Tiny Roar release "Lou's Lagoon" as full version

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Games Lift 2026: Welcome to the new five Teams

Five teams have convinced the Games Lift awarding committee of the potential of their game projects. It's time to present to you the teams and their projects!

Photon built a new MMO backend solution

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Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

Fifth "Games Made in Germany" Steam Sale is live

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Gamecity Hamburg at gamescom 2026: All You Need to Know

We are heading back to gamescom! We cannot wait to meet all of you, and in this news, you will find out all about our five games made in Hamburg, which we will bring to gamescom with our "Road to gamescom " Program! See you in August!

Prototype Funding: Second Funding Round 2026 in September 2026

Save the Date for the next Prototype Funding Round in 2026: Applications will open from September 4 to 24.

Morse Morse Games Release Cosmodrill

Hamburg-based indie studio Morse Morse Games released the open-world space adventure "Cosmodrill" on July 6, 2026.

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