More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Recap 2025

What do you mean, it’s time for the recap? Has it really been a year already?

Our calendars say so, and the Christmas markets confirm it. Another year has passed, and what an incredible year it’s been! From regular events to exciting new formats, we’ve seen it all. Let’s have a look at everything we, and the game industry in Hamburg, got up to in 2025. 

Events 2025 

Pitch Level Up 

In February, we returned with the fourth edition of the Pitch Level Up. The event allowed founders, developers, students, and other participants to show their game pitch in 1:1 sessions to games industry experts and receive valuable and honest feedback. In between, there was the opportunity to listen to enriching talks on all things pitching and financing your game. Pitch Level Up will return on February 17, 2026! Get your ticket now! 

Portside Game Assembly

2025 saw the premiere of our newest conference — the Portside Game Assembly! In June, we took to the waters of the Hamburg Harbour to bring together directors and managers of successful indie studios from over 15 countries for talks, roundtables, and valuable discussions. The two conference tracks provided numerous opportunities for input, exchange, and insights from speakers like Philomena Schwab (Stray Fawn Studio), Søren Lundgaard (Ghost Ship Games), Benjamin Laulan (Evil Empire), Mauricio García (The Game Kitchen), Kevin Zuhn (Young Horses), René Habermann (Bippinbits), and many more. At the same time, Portside brought together the participating indie studios with the Hamburg games industry for a networking brunch and a games industry party on the MS Stubnitz, a stunning location on the water. 

The Portside Game Assembly returns for a second edition June 25 & 26, 2026. Registration is open. Ticket sales for the brunch and party will start in early 2026. Find out more via the official website

XP Boost, Gamecity Impulse, and Game Starter 

Alongside our offline meetups and events, we also had a series of returning online formats. The XP Boost on Self-Publishing with established industry professional Victoria Tran held a great opportunity for devs to learn about why self-publishing doesn’t have to be scary and how to approach it. Two editions of the Gamecity Impulse, focusing on the relation between games and democracy as well as games and history, dove deep into how games shape real-life social change and remembrance culture. And the Game Starter also returned with three new panel editions to shine light on all things Software Development, Marketing Management, and Game Scouting to people interested in working in the industry. Head over to our Gamecity YouTube channel for all videos. 

Gamecity Treff

Good things last, and that’s why the Gamecity Treff remains one of the best ways to connect with the local industry over some snacks and drinks. In 2025, we gathered twice at Grüner Jäger to hang out and even speed-meet new people. We were especially happy to welcome both local and international guests to the annual special edition of Gamecity Treff on October 10 during the POLARIS Convention. The Gamecity Treff will return in 2026! 

Game Playtest Night

In 2025, we decided to take unreleased games to gamers in Hamburg together with XPERION! For two editions of the Game Playtest Night, developers and gamers came together at XPERION for a one-of-a-kind opportunity to peek behind the curtain of game development. Gamers get to try out exciting new games while developers get to gather firsthand feedback! We can’t wait to see how all the games included this year evolve — and we’re already looking forward to hosting Game Playtest Nights in 2026! 

FLINTA* Meetups 

Uplifting and bringing together FLINTA* (female, lesbian, intersex, non-binary, trans, and agender) members of the games industry remains one of our main objectives. For that, we organized three meetups with mingling and good networking for anyone from a student to a CEO this year, including a special FLINTA* mentoring dinner to celebrate two years of our FLINTA* Games meetup series.   

Pixel & Popcorn

It seems we had a thing for exciting new events this year because on October 1, we gathered at Savoy Cinema for Pixel & Popcorn. Together with Nerdic and journalist and podcaster Dom Schott we presented three indie games from Hamburg on the big screen, including live gameplay and an interview with the developers. The games showcased at the inaugural edition of Pixel & Popcorn were Map Map - A Game About Maps by Pipapo Games, Lou’s Lagoon by Tiny Roar, and IKUMA: The Frozen Compass by Mooneye Studios. Pixel & Popcorn is set to return in 2026! Get your ticket now!

News

Games Lift Alumni Kranich Games release Garden Ink

Games Lift Alumni 2024 Kranich Games released its cozy sandbox game, Garden Ink, on September 10. The game is hitting the market with good reviews and plenty of momentum.

Road to gamescom Teams + Gamecity Hamburg at gamescom

Recap: gamescom 2026

From August 26-30, six Indie Game Studios from Hamburg showcased their games at gamescom, the biggest games convention in the world in Cologne. With our Road to gamescom program, these studios could present their games, talk to publishers, investors, press, and many many visitors and represent the creative games industry made in Hamburg. We can look back on a very busy gamescom time. 

Road to Polaris 2026: Gamecity Showcases 6 Games Made in Hamburg

At the Polaris Convention in Hamburg, from October 9–11, we’ll be bringing six fantastic games to “The Sandbox” games hall as part of our “Road to Polaris” program. Stop by, talk to the developers, and learn all about Gamecity Hamburg and games made in Hamburg.

Gamecity Hamburg Prototype Funding: Applications Start for Second Funding Round in 2026

The second round of prototype funding, with a total of up to 180,000 euros for video games “Made in Hamburg" runs from September 4-24.

"Schulpraktikum Games" 2027: Apply now!

Starting now, ninth-grade students in Hamburg can apply for the next rounds of the 2027 School Internship Game.

Tiny Roar release "Lou's Lagoon" as full version

Hamburg-based indie developer Tiny Roar released “Lou's Lagoon” as version 1.0.

German Developer Award: Submissions open until September 11

The German Developer Award and the Ubisoft Newcomer Award open their submissions until September 11 at 4 PM. Developers from Germany, Austria und Switzerland are encouraged to participate.

Games Lift 2026: Welcome to the new five Teams

Five teams have convinced the Games Lift awarding committee of the potential of their game projects. It's time to present to you the teams and their projects!

Photon built a new MMO backend solution

Photon develops MMO Backend

Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

Fifth "Games Made in Germany" Steam Sale is live

The "Games Made in Germany" Steam sale returns with over 400 games made in Germany and a fully packed showcase.

Gamecity Hamburg at gamescom 2026: All You Need to Know

We are heading back to gamescom! We cannot wait to meet all of you, and in this news, you will find out all about our five games made in Hamburg, which we will bring to gamescom with our "Road to gamescom " Program! See you in August!

Prototype Funding: Second Funding Round 2026 in September 2026

Save the Date for the next Prototype Funding Round in 2026: Applications will open from September 4 to 24.

More News
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