More initiatives of the Hamburg Kreativ Gesellschaft
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More initiatives of the Hamburg Kreativ Gesellschaft

Games Lift 2026: Welcome to the new five Teams

Five teams have convinced the Games Lift awarding committee of the potential of their game projects. It's time to present to you the teams and their projects!

Five teams will join the Games Lift Incubator 2026 on September 7, 2026. In addition to receiving funding of 15,000 euros, they will participate in a one-year program featuring individual coaching, workshops, and mentoring from experienced industry experts. In addition, participants will benefit from a wide range of networking opportunities, access to a network of experts, and targeted support in establishing sustainable business structures and developing market-oriented games.

The five projects and teams in the Games Lift Incubator 2026:

  • Neon Nest by Friederike Fröhlich 
  • Snap Shut Worlds by Leanna Geideck and Stephan zu Münster 
  • Sunderhold by Rainpiper Games 
  • Time Travel Train by EdelErde 
  • Witch Artisan by Shellsprout 

Neon Nest is a cozy cyberpunk management adventure with an isometric style, in which players care for city pigeons, build shelters, gather resources, and expand their own base in a futuristic yet run-down metropolis.  

Snap Shut Worlds is a 3D miniature puzzle game in which players open fictional Compact Toys from the ’90s and creatively reimagine their miniature play scenes, figures, and objects after the toy worlds have been turned upside down. 

Sunderhold is a minimalist base-defense game in which players defend fragments of a dark fantasy world against attacking monsters with small squads in handcrafted levels. 

Time Travel Train is a PS1-style roguelite incremental game in which players steer an armed locomotive through time and battle ever-growing armies and enemies from different eras. They gradually upgrade the train with improved weapons to get it to its destination. 

Witch Artisan is a 2D life simulation game in which players design, craft, and sell their own magical pottery while building a community of like-minded artisans.

Further information on all funded projects can be found here: https://gamecity-hamburg.de/incubator/funded-projects/.

Don't want to miss the start of registration for the Games Lift Incubator 2026? Then sign up for our Games Lift mailing list.

News

German Developer Award: Submissions open until September 4

The German Developer Award and the Ubisoft Newcomer Award open their submissions until September 4 at 4 PM. Developers from Germany, Austria und Switzerland are encouraged to participate.

Photon built a new MMO backend solution

Photon develops MMO Backend

Hamburg-based developer Photon develops real-time multiplayer technology and global cloud infrastructure used by studios across different platforms and engines. Over the past several years, the team has also been building a dedicated backend for seamless, server-authoritative MMO worlds. Find out more about the technology in our short Q&A.

Fifth "Games Made in Germany" Steam Sale is live

The "Games Made in Germany" Steam sale returns with over 400 games made in Germany and a fully packed showcase.

Gamecity Hamburg at gamescom 2026: All You Need to Know

We are heading back to gamescom! We cannot wait to meet all of you, and in this news, you will find out all about our five games made in Hamburg, which we will bring to gamescom with our "Road to gamescom " Program! See you in August!

Prototype Funding: Second Funding Round 2026 in September 2026

Save the Date for the next Prototype Funding Round in 2026: Applications will open from September 4 to 24.

Morse Morse Games Release Cosmodrill

Hamburg-based indie studio Morse Morse Games released the open-world space adventure "Cosmodrill" on July 6, 2026.

Success for Portside Game Assembly 2026 - will return 2027

On June 25 and 26, we once again celebrated Portside Game Assembly 2026, a conference for international exchange among indie game studios, with around 100 indie game professionals from 13 countries, including a cruise on the conference ship through the Hamburg Harbour.

Road to Polaris 2026 - Apply until July 28

The community convention Polaris takes place on October 9-11 with a three-day program including gaming, anime and manga, cosplay, and content creation. Gamecity Hamburg provides free booth packages for Hamburg-based developers, teams, and studios. Join us to get valuable feedback and visibility for your game. Applications are open until July 28.

Why We Organize FLINTA* Games Meetups

Happy Pride Month! Everyone is welcome here, and this is why we’re hosting several FLINTA* Games Meetups throughout the year.

Pipapo Games releases Map Map - A Game about Maps

Pipapo Games released their cozy exploration game “Map Map - A Game about Maps”. The indie developer Team was part of several programs of Gamecity Hamburg and already received many prizes for their unique take on the popular cozy game genre.

Zintank Labs release Cosmic Run

Our Prototype Funding recipient Zinktank Labs finally release their game "Cosmic Run". Battle your way through space in this fast-paced, colorful action game - with aliens!

Portside Game Assembly 2026: Program and Speakers Announced

The program for our second edition of our Portside Game Assembly on June 25 & 26 is ready to be announced: Among others, Rebecca Lautner (Landfall, “PEAK”) and Mark Cooke (Shiny Shoe, “Monster Train”) will speak about the development of their hit titles. The conference program, which is targeted at established indie studios, focuses on fostering exchange among studio heads and founders through short talks and roundtables.

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