July 15, 2026
Gamecity Hamburg at gamescom 2026: All You Need to Know
We are heading back to gamescom! We cannot wait to meet all of you, and in this news, you will find out all about our five games made in Hamburg, which we will bring to gamescom with our "Road to gamescom " Program! See you in August!

gamescom 2026 is just around the corner, and we are ready! We are eagerly looking forward to the world’s largest video game trade fair and are excited to announce who will be joining us in Cologne. Five studios will be bringing their games and present them at the exhibition grounds between August 26 and 30, 2026. Through our “Road to gamescom program”, indie developers from Hamburg get a spot at our joint Gamecity Hamburg booth, and have the opportunity to showcase their projects to an international audience, potential publishers, investors, members of the press, and visitors while building valuable industry connections. Meet the developers at our Gamecity booth in the Indie Arena Booth!
Meet These Five Indie Teams from Hamburg:
Pipapo Games – Map Map – A Game About Maps
Pipapo Games met while studying at HAW Hamburg. At gamescom 2026, they will present Map Map – A Game About Maps, created with support from Gamecity Hamburg’s Prototype Funding Program and as part of the Games Lift Incubator. The game was already released on May 28, 2026.
Players join a young hero and their adventuring party on a quest to find a legendary treasure, relying on their sense of direction and exploration skills. Using the game’s titular maps, players discover locations and clues through real cartographic techniques, ultimately leading them to the long-sought treasure.
Even before release, the team received notable recognition, including the Ubisoft Newcomer Award at the German Developer Award 2024 and the Best Prototype Award at German Dev Days 2023.
Duck’n’Run Games – Light of Atlantis

Duck’n’Run Games consists of three students from Hamburg. Together, they are currently developing the visually striking 2D Metroidvania Light of Atlantis, which is scheduled for release later this year.
At the heart of Light of Atlantis lies a mysterious force: robots and machines assist players in solving puzzles while they explore the legendary ruins of Atlantis. Players must activate switches at the right moment and make clever use of a variety of mechanical companions. In true Metroidvania fashion, the range of abilities and tools available expands steadily throughout the game. The game is to be released later this year.
Duck’n’Run Games developed Light of Atlantis with support from Gamecity Hamburg’s Prototype Funding and as part of the Games Lift Incubator 2024. During development, the three-person team received the Best Prototype Newcomer Award at the German Computer Game Awards 2023 for Light of Atlantis.
Amberdive Interactive – REPLICORE
Amberdive Interactive began its journey in the Games Lift Incubator in 2022 and has since specialized in cooperative multiplayer games. The studio has grown to eight team members and is currently working on REPLICORE, supported by Gamecity Hamburg’s Prototype Funding.
In REPLICORE, teamwork is everything. On a long-abandoned planet, nothing less than digital salvation is at stake. Ancient ruins are filled with dangerous obstacles and mechanical guardians determined to thwart the players’ mission. The game’s intense shooter gameplay is enhanced by the titular Cores, which introduce a unique mechanic. Characters are not bound to their physical bodies and can appear or disappear wherever a Core is deployed. Team members can throw Cores directly into enemy groups or strategic positions, enabling dynamic movement and creative tactics. These mechanics make REPLICORE a fast-paced shooter adventure with strategic depth.
Buckfish Games – Unbreachable
The four members of Buckfish Games met while studying in Hamburg. Unbreachable has earned them a place at gamescom. Development was supported through funding from Gamecity Hamburg’s Prototype Funding.
Set in a dark fantasy world, Unbreachable challenges players to build a castle capable of withstanding attacks from other players’ armies. Starting with nothing more than an empty plot of land, players gradually construct buildings and upgrades, transforming it into a formidable fortress. Strategic placement and careful decision-making are at the core of the experience, as space is limited. Once the fortress can withstand enemy forces, it can be further improved and expanded. Unbreachable creates a compelling gameplay loop that balances construction, defense, and escalating challenges.
Symmetry Break Studio – Deep Fog Signals
Symmetry Break Studio was founded in 2022, though the team was already involved with Gamecity Hamburg’s Games Lift Incubator before officially founding the company. Their previous game, “Misgiven” earned several accolades, including the Best Prototype Award at the German Computer Game Awards 2024. This year, they are bringing their new project, Deep Fog Signals, to gamescom. The game is being developed with support from Gamecity Hamburg’s Prototype Funding.
Deep Fog Signals takes place in the same universe as Misgiven and follows the fate of a research expedition deep within a massive crater. Trapped in a station’s radio room, players must cope with limited bandwidth, coordinate increasingly unpredictable crew members, and decipher incomplete transmissions. Over the course of several in-game days, the situation deteriorates as a devastating storm completely isolates the station from the outside world. The question becomes: is the research mission on the verge of a breakthrough, or is survival now the only goal?
You can visit all teams and the Gamecity Hamburg team in Hall 10.2 at the Indie Arena Booth.
Watch the Indie Arena Booth Trailer:
Road to gamescom Trailer 2026
More about the "Road to Program"
Developers from Hamburg could apply for free participation slots in the Indie Arena Booth via Gamecity Hamburg's "Road to gamescom" program. The chosen studios already participated in a Workshop Day as preparation for a successful gamescom.
Since 2013, the Indie Arena Booth has offered indie developers the opportunity to present themselves at gamescom at conditions that are feasible even for small companies.
You can find more info about the Indie Arena Booth on their website.
About Gamecity Hamburg's "Road to" programs
Gamecity Hamburg’s "Road to" programs are designed to give game developers and independent game companies from Hamburg access to national and international events where they can present their projects, make new business contacts and close deals. Gamecity Hamburg arranges delegation packages with organizers of various industry events and offers these to Hamburg games companies for free participation.
We have compiled more information on "Road to" here on our website.
More Hamburg Game Studios at gamescom 2026
Not only Gamecity Hamburg will be at gamescom 2026. A lot of great Hamburg game studios will be at Cologne as well and will be open for networking and business meetings. Take a look at the overview we arranged for you, so you won't miss great opportunities to get in touch.
In the B2B Area:
- Bigpoint GmbH will be available for press and business contacts in the B2B area
- Daedalic Entertainment will be available for press and business contacts in the B2B area and in Hall 10.2
- gamigo group will be available for press and business contacts in the B2B area and in Hall 10.2
- DK Interactive will be available for press and business contacts in the B2B area at the Creative Europe Media booth in Hall 3.2
Home of Indies & Indie Arena Booth
- Positive Impact Games will showcase their upcoming cozy game "The Regreening" at the Indie Arena Booth (funded with Gamecity Hamburg Prototype Funding)
- Tiny Roar will present their upcoming adventure and simulation game "Lou's Lagoon" at the Indie Arena Booth
- Bookwood Games will present their upcoming Metroidvania "About Cannons & Sparrows" at the Indie Arena Booth (Games Lift Incubator Alumni)
- Kranich Games will present "Garden Ink" in Home of Indies in Halle 10.2 (Games Lift Incubator Alumni, Release 10.9.2026)
- Honeybeak will present „ForeFeathers" in Home of Indies in Halle 10.2 (Games Lift Incubator Alumni)
- Daedalic Entertainment will present upcoming and released games "Woodo", "Ghost Haunting", "Surviving Deponia", and "Star Trek Voyager: Across the Unknown" in Hall 10.2
- gamigo group will bring three games "Ravenwood Academy", "Fiesta Online" and "Gloria Victis" at Indie United in Hall 10.2
Further Companies
- Rocket Beans TV will accompany the gamescom on-site and in live streams with a whole range of shows, events and a stage in Hall 9.1











