Pitch Level Up 2026: Boost your pitch with expert feedback!

A convincing pitch for a games project or prototype is crucial for successfully contacting and negotiating with publishers, investors or funding institutions. So we want to help you to optimize your approach to pitching your game project for different stakeholders with our Pitch Level Up event on February 17 at the SPACE!
Choose different perspectives on your pitch from our team of experts that will be available to you in 30-minute timeslots. They'll listen to your pitch presentation for 10 minutes and give you individual feedback for 20 minutes. Get valuable, honest and constructive feedback from people who have seen hundreds of pitches – all in a “safe space”, without possibly spoiling any future chances. If you’re not at the right point to optimize your pitch deck yet or want to put the waiting time between 1:1 feedback appointments to good use, you can profit from the additional talk program during the event: Expert speakers will explain all about topics like financing and publishing your game.
If you want to participate in the feedback sessions, please get your ticket until February 12, so we can match you to your experts of choice.

Mentors for 1:1 feedback sessions are:
- Valentina Birke, Director Indie Arena Booth
- Michael Hoss, Head of Product at Deck13 Spotlight
- Sören Lass, Games Consultant
- Nina Müller, Senior VP of Products, Goodgame Studios
- Jasmin Östreicher, CEO at Sidekick Publishing
- Steffen Rühl, Games Consultant
- Margarete Schneider, Project Manager at Gamecity Hamburg
- Dennis Schoubye, Head of Gamecity Hamburg
- Kristin von der Wense, Publishing Producer at Daedalic Entertainment
- More experts TBA
If you're attending as a team, please make sure to buy a ticket for each team member and tell us in the signup form which team / project you are working on together, so we can group you up accordingly. The event will be held in English, feedback sessions can be requested in German or English.
Pitch Level Up - Talks:
If you’re not at the right point to optimize your pitch deck yet or want to put the waiting time between 1:1 feedback appointments to good use, you can profit from the additional talk program during the event: Expert speakers will provide a program on how to finance your project. To listen to the talk program without taking part in the 1:1 feedback sessions, you can get your talk ticket until February 16.

- Jasmin Pfeiffer (DigiTales Interactive) will present the pitch deck that got them a publishing deal for their game Lacuna and give further insights on how to pitch for a publisher.
- Dennis Strümpel (ShoulderByte) wll talk about his journey as a solo dev with Drill Keeper, and why he decided to partner up with publisher Hooded Horse close to the end of his development journey - and why you should or should not do the same
- More talks will be announced soon
We’re looking forward to a day of learning, pitching, and networking with you!










